johnl3d Posted November 17, 2004 Posted November 17, 2004 material on two planes animated looks okay for first try ? h20.mov Quote
Dearmad Posted November 17, 2004 Posted November 17, 2004 Do I understand the intent? Water on a pane of glass? The glass is vertical? The water is sheeting down the glass? If I do, I'd suggest you take a look at the effect in real life... you're talking fluid dynamics between a highly adhesive fluid across a non-adhesive surface that develops multiple layers. I can see a piece of the sheeting effect you're going for but the underlying material (the one not travelling down the Y axis) is very distracting and seems wrong to me. And the Y-travelling surface has static waves in it- they need to more dynamic, I think- move that material through the z plane as well, maybe? Water sheeting over glass vertically has wavelets that develop in a pattern regulated by the depth of the water (assuming a perfectly flat surface) as it travels down the surface (these wavelets are the front end of thicker layers of water)- these wavelets can roll over the underlying water with greater velocity than the underlying water- this forms dynamic multiple layers. One layer is adhering to the glass surface while the other is freed to move because it is adhering to only water. This is all a bunch of gobbldeegook, but it's sorta how it works. Simulate something like that- or fake something like that to get an effect closer to what it looks like. You've a tough challenge ahead of you to get such a subtle appearing effect right.... but you're the special effects man, you can do it! Quote
Biotron2000 Posted November 17, 2004 Posted November 17, 2004 material on two planes animated looks okay for first try ? Ha-Ha! You said "try"! Besides that, it looks good. Were the materials animated, or static with the two planes' movement causing the effect? Quote
johnl3d Posted November 18, 2004 Author Posted November 18, 2004 I did this before shutting down for the night just roughing out an idea so its far from perfect. I used a material that is animated on the z and y axis on two faiirly close planes to add depth. It needs a lot of tweaking and maybe it won't work as I thought it might but will post on it later if I get it to look better and I guess I did 'try" instead of do or maybe in this case dew Tinkering Quote
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