williamgaylord Posted November 13, 2004 Posted November 13, 2004 I have a character with no backbone, so to speak. He's a marshmallow, so his body and head are one and the same. He has no spine to speak of. Any suggestions? I have just invested in TSM2, which as I understand it, allows you to install parts of the basic control rig. TSM1 required a minimum of three spine bones as I understand it. Are there similar limitations with TSM2 or can I dispense with the spine altogether or perhaps subsitute a simpler structure for it. I suppose if a three bone spine is required, there is perhaps a way to "fuse" the spine to behave as one bone? Thanks! Bill Gaylord Quote
anzovin Posted November 13, 2004 Posted November 13, 2004 Just put a body bone in there and use Parts Builder to add arms and legs. Parent them to your body bone. But...if you do use a TSM2 spine, you can also get squash and stretch, so that might work even better. Steve Anzovin Studio Quote
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