sprockets A:M Decaling Screen frosted donut medals buildings Rubik's Cube Nidaros Cathedral Tongue Sandwich
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

I have a character with no backbone, so to speak. He's a marshmallow, so his body and head are one and the same. He has no spine to speak of. Any suggestions? I have just invested in TSM2, which as I understand it, allows you to install parts of the basic control rig. TSM1 required a minimum of three spine bones as I understand it. Are there similar limitations with TSM2 or can I dispense with the spine altogether or perhaps subsitute a simpler structure for it. I suppose if a three bone spine is required, there is perhaps a way to "fuse" the spine to behave as one bone?

 

Marshmallow.jpg

 

Thanks!

Bill Gaylord

  • Replies 2
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Posted

Just put a body bone in there and use Parts Builder to add arms and legs. Parent them to your body bone.

 

But...if you do use a TSM2 spine, you can also get squash and stretch, so that might work even better.

 

Steve

Anzovin Studio

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...