delaneyj Posted September 10, 2004 Share Posted September 10, 2004 I left animation to be a firmware engineer and have had an itch to start making something visual again. This is what i have so far. Hair and facial animation is next. Normal render Toon Render BTW, thanks Yves for that ridiculously sweet skin shader. ~Delaney Quote Link to comment Share on other sites More sharing options...
jamagica Posted September 10, 2004 Share Posted September 10, 2004 You're a newbie and you created that? That's awesome Quote Link to comment Share on other sites More sharing options...
delaney Posted September 10, 2004 Share Posted September 10, 2004 You're a newbie and you created that? That's awesome \ No, not at all. Was an AD using A:M everyday since version 7 (was the original editor of the Hash Training Tape Series) but quit doing animation awhile ago to focus on programming. I just started this character to learn all the new features. Also if you are interested I made a GBA concept game using A:M for all the gfx, just go to My Webpage to dl the game and emulator. (From concept to completion: 6 weeks nights/weekends). Quote Link to comment Share on other sites More sharing options...
delaney Posted September 10, 2004 Share Posted September 10, 2004 You're a newbie and you created that? That's awesome \ No, not at all. Was an AD using A:M everyday since version 7 (was the original editor of the Hash Training Tape Series) but quit doing animation awhile ago to focus on programming. I just started this character to learn all the new features. Also if you are interested I made a GBA concept game using A:M for all the gfx, just go to My Webpage to dl the game and emulator. (From concept to completion: 6 weeks nights/weekends). Quote Link to comment Share on other sites More sharing options...
PixelDust Posted September 11, 2004 Share Posted September 11, 2004 (edited) Delaney - where did you find Yves' skin shader? I looked on his website and couldn't find it. Thanks! Edit: OK, I found it on this thread. Nice job on the head model, BTW! Edited September 11, 2004 by PixelDust Quote Link to comment Share on other sites More sharing options...
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