sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

V11.0o


WillP

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Windows versions can be found here:

2004 CDROM (Orangutan)

dongle (HASP) Version

Multi-User Dongle Version

 

FTP area

 

V11.0 Features

 

V11.0 Online Technical Reference

 

V11.0 requires dongles to be programmed for year 2004. If you receive a hasp or "No Authorization" error you will need to have your dongle upgraded for the 2004 subscription.

 

Contact upgrades@hash.com for more info. Run the RUS Utility to get your HASP ID#. After receiving an update code from support@hash.com you can use this utility to flash the HASP.

 

 

----- Fixes since last version.

  • Fixed problems right clicking in tools options rendering advanced with no project open
  • Fixed problems with multiple hair systems and object collisions {Jack West}
  • Fixed problems with shader plugins {Jeff Lee}
  • Fixed problems with loading embedded objects before a linked object saved with an older version {Weg}
  • Fixed rotated model bones making bounds incorrect fixes clipping problems {Silvio Terra}
  • Fixed problems with reflections and environment map materials {Zak Taich}
  • Fixed specular color not set on model, but set on group. {Hiromoto Akinori, Maruyama Akinori}
  • Fixed problems turning off maniputlator properties while editing one of its properties {Silvio Terra}
  • Highly curved 5 point patches no longer obscure the hair. {Jeffrey Bolle}
  • Surface constraint targets will include the chosen bone and all child bones. {David Rogers}
  • Muscle motion on patches with hair does not affect how many or where hairs are emitted. {John Keates}
  • Grouping masses in dynamics mode, and no model chosen no longer crashes. {Kalle-Samuli Riihikoski, Dick Johnson}
  • When the dynamic options of hair are set, channels are no longer created. {Silvio Terra}
  • Copy/Paste Bone rotation not working properly.
  • Compensate mode not working properly when adding constraint.
  • Can't see NULL Objects when in shaded view in Skeletal mode.
  • Can't see TVSafe in shaded mode.
  • Timeline expanded state remembered
  • Changed snap to frame to be default in timeline (No longer need Snap Grid on),
    to snap to sub frames hold down CTRL key.
  • Turn will turn around last selected object in chor if nothing is selected.
  • Added Hide in Timeline list for sounds
  • Sounds can be dragged into folders under a chor
  • Timeline remembers composite or channel state
  • Selecting children of choractions makes choraction the current action
  • Fixed crash when you render to file of a file that is open in another program like an AVI or Quicktime
  • Deleting a chor will delete folders within it.
  • Fixed switching between actions not keep last frame in the frame edit ctrl for that action.
  • All objects from the objects folder drag properly into a chor in the pws.

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