sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

v11.0b


WillP

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Windows versions can be found here:

2004 CDROM (Orangutan)

dongle (HASP) Version

Multi-User Dongle Version

 

FTP area

 

V11.0 Features

 

V11.0 Online Technical Reference

 

V11.0 requires dongles to be programmed for year 2004. If you receive a hasp or "No Authorization" error you will need to have your dongle upgraded for the 2004 subscription.

 

Contact upgrades@hash.com for more info. Run the RUS Utility to get your HASP ID#. After receiving an update code from support@hash.com you can use this utility to flash the HASP.

 

 

----- Fixes since last version.

  • Fixed setting action shortcut repeat to non integer values {Steven Potter}
  • Fixed Sounds not starting a the begining of an action {Bob Freeman}
  • Made hair density be in hairs per square cm. New values are larger than old values but the density remains the same.
  • Fixed hair and with render as lines in same model {Bernd}
    Increasing the number of control points on hair after grooming correctly saves farther grooming. {Stephen Millingen}
  • Hair with modified length at the guides automatically makes longer softer and shorter stiffer than default.
  • Surface constraint now ignores hair systems. {Paul Forwood}
  • Z-buffered hair no longer ignores cast shadow flag on Hair system.
  • Cast shadow flag on Hair systems defaults to ON.
  • Z-buffered hair viewed with strong perspective does not have small gaps between polygons.
  • Final rendering of reflective hair works correctly, no more stray polygons. {John Keates}
  • Rendering of hair with transparency does not get progressively slower. {John Henderson}
  • Rigid body simulation does not crash after finishing. {Michael DeSantis}
  • OrientLike constraint with enforcement
  • Grooming guides stay positioned as groomed even if hair dynamics are ON.

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