Darrin S Posted May 29 Posted May 29 I am starting my website! It is about conceptual pneumatic "Hyperloop" designs. I have an intersection in motion drawn from the Flownuts Hyperloop Intersection and Puff2 models. Those can be found in a post called 'Models to Share' on this Forum. The conceptual 'hypertrack' is 15' inside diameter. The 'hyperpod' or 'hypercart' is meant to fit tight in the track tubes and sized to carry a semi trailer. The website is Flownuts.com Password: hash The website is still "Under Construction" but I plan to keep adding things to it. The concept of Flownuts is to be nothing short of the biggest corporation ever stemming from the transportation industry. Here's the look of the "HyperCart" It's meant to hold a semi trailer that is going to load and unload at high speed...The animation has not been started, but it will show: 1. The approach of a train of HyperCarts linked together coming out of the Tube 2. Carts disconnecting 3. Doors opening, cargo unloading and loading new, doors closing 4. Re-connect to carts and re-enter Tube When the cart gets to it's final Transport destination, it can drive on it's own to it's specific location...like a semi truck! With a Tube inside diameter of 15', the Cart outside diameter is 14', giving a 6" gap. The gap will have a flap to catch air for speed. Carts will connect together for long distance transport. Over long distances, Carts with heavier loads (water, oil, etc.) are in front, followed by products, followed by passengers at the back. The most ambitious project is to haul water from Alaska to the Baja Peninsula to develop the peninsula (condos), while dropping water off to Lake Mead. More will go on the website. I'm getting a little better using Wordpress. 1 Quote
Darrin S Posted Sunday at 06:26 PM Author Posted Sunday at 06:26 PM I removed the password and added a video file. AI is good at telling me how to explain things. I ask it how to say "The animations will get better" and you can see how eloquent it can say that. I'd say like "Animations suck for now, but you get the idea". Search engine bots should pick up on it now...We'll see if any people notice! I'm trying to put a place for comments. It doesn't show a box to type comments yet, but if anyone sees one, if you could, type something. You can type anything, I don't care, I'm just trying to see if it works. Right now, it doesn't seem to be working... Quote
Darrin S Posted Thursday at 10:24 PM Author Posted Thursday at 10:24 PM I might as well ask for assistance from the start this time. I'm trying to make the track look realistic as possible, but not going for "reality". It's a polycarbonate tube (to make Big Oil happy!). It should have transparency. If somebody has something like that, please let me know! The choreography action is just getting restarted, but I've included the project (files embedded this time) to show how I'm using Paths to go around the bends. Weave_Split.avi Restart(06-05-25).prj Quote
Hash Fellow robcat2075 Posted 15 hours ago Hash Fellow Posted 15 hours ago On 6/5/2025 at 5:24 PM, Darrin S said: I'm trying to make the track look realistic as possible, but not going for "reality". It's a polycarbonate tube (to make Big Oil happy!). It should have transparency. If somebody has something like that, please let me know Hi Darrin, Transparent objects usually need some sort of reflection going on to show they are there and to suggest their curvature. In this sample scene the TubeA and TubeB are the same, but TubeA on the left has some slight reflectivity, which reflects the skydome above the scene. TransparentTubes.prj Quote
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