WilliamH50 Posted Friday at 05:50 PM Posted Friday at 05:50 PM (edited) I am trying to get some animations into the GODOT engine, but the direct X exporter goes to and OPEN window instead of save... Any thought? @Fuchur Edited Friday at 06:07 PM by robcat2075 tag added Quote
Fuchur Posted Saturday at 01:55 AM Posted Saturday at 01:55 AM That is normal... first you need to export a model with the rig and then you attach actions (as many as you want) to it. Have a look at this video-tutorial to get it right: https://www.patchwork3d.de/am-to-directx-63-en Best regards *Fuchur* Quote
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