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No Feather/Hair Shape? [solved]


svetlik

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Trying to get a Leafy type material using the hair function but can't shape like it shows in the tech manual (Sutton's Dodo bird) using the thickness timeline. Keep getting this octoganal shape instead of a smooth curve (see image). Render is set to multi pass final quality.

Any help appreciated.

LeafTest.jpg

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  • Hash Fellow

Hi Ed,

Although the spline appears to present a continuous controller, it get sampled along the length of the hair by how many "Control Points " are set in the Hair System properties.

Set to 3...

image.png

Set to 7...

image.png

Set to 11...

image.png

Higher "Control Points" number will increase rendering time, so set it as low as you can stand. Hairs seen at a distance may not need high settings.

 

However, even with fairly high values, the ends of some hairs may shape oddly (see the two hairs circled in red above).

Setting the thickness spline to reach zero earlier than 100% in the timeline helps avoid that. Here I've gone to zero at about the 90% marker...

image.png

 

PRJ with altered material embedded:  LeafTest_ThisOneGoesToEleven.prj

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  • robcat2075 changed the title to No Feather/Hair Shape? [solved]

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