sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Using the Onion Skin Toolbar


Recommended Posts

  • Hash Fellow

An Onion Skin toolbar has been added to A:M so that you don't have to return to the Options>Onion Skin panel whenever you need to change the most commonly used settings.

To enable the Onion Skin Toolbar go to Tools>Customize>Toolbars and check "Onion Skin"

Cutomize.png

 

The Toolbar has five controls

  • Onion Skin Mode ON/OFF (default keyboard shortcut: SHIFT+5)
  • Keyframe Mode ON/OFF. ON shows only onion skins at the time of keyframes of the currently selected object*&^. OFF shows onion skins in normal time increments (every frame if Step is set to 1) (a keyboard shortcut for this can be defined in Tools>Customize>Keyboard "Onion Toggle Mode")
  • increase/decrease onion skins drawn Before current time.
  • increase/decrease onion skins drawn After current time
  • increase/decrease Step. Step is an increment between drawn onion skins. Larger numbers skip more frames before drawing another onion skin

OnionSkinExplanation02.png

 

Like all toolbars, Onion Skin can be dragged to any convenient location.

In this view, with Keyframe Mode ON, A:M draws one keyframed pose of the character  before the current time and two keyframed poses after. (The model with the white wireframe lines is at the current time)

image.png

 

With Keyframe Mode OFF Onion Skin draws in regular frame increments, observing the specified limits of one before and two after...

image.png

 

In this view, Step has been increased to 4. A:M draws onion skins in 4-frame increments...

image.png

 

Note that keyframe filters have an effect on what A:M regards as a keyframe for this purpose. If you had only the "Key Rotation" filter enabled while Onion skin was ON and in Keyframe Mode, it would only consider keyframes that contained Rotation keys for drawing onion skins and ignore any that had only Translation or Scaling keys.

 

  • exciting 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...