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Hash, Inc. - Animation:Master

tank tred tutorial


markarjun

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Hi, is there a good tutorial on rigging tank treds? One that isn't material driven. I initially thought about assigning each tred to a circular path constraint, but when i tried to offset each tred to a desired position the motion path went crazy. Is there a better way?

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How exact do the treads need to be? Is it enough for each to go around the path? Does each link have to maintain exact connection with its neighbors?

Can you show the model you want to do this with?

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Hi Rob I haven't created a model yet, I'm interested in how I might go to achieve it . I would be happy for each tread to follow along a path and no they don't need to have an exact linkage with its neighbour, just follow each other. Thank-you for responding.

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