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ludo_si

Wolf for contest

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Here my work for the contest .

the textures it was created in 3DCoat and with the plugins Enhance : AM Textures.

 

Here my work for the contest .

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Very Cool Ludo,

 

but where is your entry? ;)

 

See you
*Fuchur*

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Here is the final image. I sent the original hash-mail. it was what to do?

image10.jpg

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thank you, I worked on the contest a little late. I did not even think to get there. I am very happy to participate in the contest.it is with the baketexture option that I could work with 3d coat.

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thank you, I worked on the contest a little late. I did not even think to get there. I am very happy to participate in the contest.it is with the baketexture option that I could work with 3d coat.

I would be interested in your workflow- if you could elaborate. Pretty cool!

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;) thanks, I'm working on a video on the workflow that I use with 3DCoat. it is very easy to use and uv are no longer a problem. i hope tomorrow.

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Man- your my hero! I have been stumped by UV's especially as I begin using A:M with other programs... if you are 100% working in A:M from start to render, decals are just fine. I appreciate any and ALL input on UVing and A:M.

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Hello friends,

with some delay, here is the video for use with 3DCoat AM.

very simple and mostly it works.

With 3DCoat, I found a way to paint objects and have maps without having to worry about the UV problems.

Any use perpixel. 3DCoat all tools can be used for AM. for convenience, I made a video that shows how to do it.

I used this method for my wolf.

The most is that the bump map to a report this time impeccable.


rendu010.jpg





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