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Hash, Inc. - Animation:Master

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  • Admin
Posted

For both PC and Mac...

 

I don't know a lot about this so wont comment much except to say I'll put in a recommendation to check this out. (translation: Go get it!)

Especially for those of you included toward music, foley and audio effects.

 

What's the skinny?

Unless your budget is $100K or more you can now use these tools for free.

If over $100K then you'll need to license.

 

Note: FMod was free for non-commericial projects before but now it is officially free for independent commercial projects.

 

http://www.fmod.org

 

http://www.fmod.org/download/

 

The pitch here is more toward realtime audio for development of games but this can be leveraged by the small studio and independent animator.

 

I don't know the details but also note that due to this release several other audio software/services have expanded their services to independent artists.

 

 

Added: The software comes with example music and sound effects that will be well worth your time to download as well.

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  • Admin
Posted

The realtime looping and editing capabilities are pretty sweet.

 

I didn't see a direct export to .wav or .midi but there is an 'open in external audio editor' option which opened a copy of edited sounds in Audacity.

 

 

Various Tutorials can be found here:

 

https://www.youtube.com/user/FMODTV

  • Admin
Posted

One of the interesting aspects of FMod Studio is the 3D Panner which you can quickly adjust to position of sound within your 3D scene.

Here's a video tutorial that discusses some of the thought, theory and application of 3D sound:

 

CJ3rpZGrHh0

 

 

Note that many of the video tutorials in the FMod series discuss the concepts behind the tools which will be useful even if not using FMod.

  • Admin
Posted

For those into game development... which is the primary purpose of FMod... you may find this video tutorial of interest, especially with regard to integrating with Unity 3D:

 

ImTzouwFC4w

 

 

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