Admin Rodney Posted May 24, 2013 Admin Share Posted May 24, 2013 This is a video that demonstrates, among other things, why painting and animation are very compatible. In this case the painters use an equivalent of the flipping (or flicking) method to spot and fix errors in their work rather than create movement. This in effect, is the old 'change is animation' axiom in reverse used to refine/perfect a painting as one does not want to animate a single frame painting but rather to capture a moment in time in the form of a specific visual image frozen in time and space. G0QeUviRgqY This methodology can be further extended as an analytic tool to assist us with rapidly modeling, decaling, texturing and animating when using any reference. Consider also what can be accomplished replicating a likeness but then exploiting 'errors' through intentional exaggeration to promote a specific area of interest, i.e. creating intentional interest by effecting change. This flicking/comparison method is highly useful in caricature as well. Quote Link to comment Share on other sites More sharing options...
Admin Rodney Posted May 24, 2013 Author Admin Share Posted May 24, 2013 The author of this video also demonstrates the usefulness of visually flipping our images to increase/ensure accuracy and proper composition. For 'real world' purposes he uses a mirror but in a digital world we can use a variety of techniques. qEArczFBPgk There are many reasons animators of old kept mirrors nearby their drawing tables. An effective digital workflow should consider this as well. Quote Link to comment Share on other sites More sharing options...
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