higginsdj Posted April 8, 2013 Share Posted April 8, 2013 Tried to search but the forum errors because it's a 3 letter word..... My own trial and error attempts have not produced what I expected (ie I am trying to 'hide' the scintillation on the ocean waves in the distance in my animation but I do not want to obscure anything else - ie the sky..... Cheers Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted April 8, 2013 Hash Fellow Share Posted April 8, 2013 If your "sky" is a background object rather than the default camera background color you can set it to "ignore fog" in its properties. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted April 8, 2013 Hash Fellow Share Posted April 8, 2013 I am trying to 'hide' the scintillation on the ocean waves in the distance in my animation ... Other possibilities are to render at a higher res and scrunch it in post (basically higher anti-aliasing) Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted April 8, 2013 Share Posted April 8, 2013 or you might also see what effect changing the camera angle slightly might have (raise it), and possibly changing size of sea plane. ie make smaller. Either of those could reduce the effect of horizontal lines bunching up at the horizon. But making the sky dome ignore fog could probably do it for you. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted April 8, 2013 Hash Fellow Share Posted April 8, 2013 I see now that the Camera has an "ignore Fog" switch. I presume that will work on the default background color. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.