SHADOWMASTER Posted March 15, 2004 Posted March 15, 2004 Can anyone tell me why the heck this is happening? I've tried doing everything I can think of. I swear, I may never get the hang of textures... Quote
JavierP Posted March 15, 2004 Posted March 15, 2004 Your problem is pretty simple. This has to do with the material shortcut scale/translate/rotate values. In this case it looks like you need to rotate the material + or - 90 degrees on the X axis. What you're getting in the render is the stretching of edge pixels. I say + or - because I'm not sure which direction will orient the map correctly based on your settings. Hope this helps. Javier Quote
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