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Hash, Inc. - Animation:Master

.rla or rpf formats?


Gerry

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anyone know of .rla or .rpf file formats? Just got a question from a co-worker if A:M can create these formats, apparently they are 3D file formats that contain camera data that can be interpreted by After Effects. I'd never heard of it before.

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  • Hash Fellow

These were old formats, a bit like OpenEXR, that could include other buffers, most significantly, a Depth buffer.

 

http://forums.creativecow.net/archivethread/18/122693

 

I don't believe these formats included XYZ camera motion tracking data.

 

 

OpenEXR is a more modern and powerful format that I believe has superseded RLA/RPF except in cases when those are all some software has (3DS?).

 

A:M can render to OpenEXR and current versions of After Effects can read it. A small txt file for their OpenEXR plugin needs to be configured to recognize A:M's OpenEXR buffer names.

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  • Hash Fellow
We're attempting to capture A:M camera data that After Effects can use, basically. Maybe not possible.

 

EDIT: or export to 3DSMax.

 

What will you do with this camera data? Are you actually trying to track the camera in space?

 

What is the effect you are trying to get?

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  • Hash Fellow
Trying to see if AfterEffects can use the camera data to create a camera layer.

 

that could be anything.

 

That camera Layer will be used to...?

 

What is it in the end product you are not able to get right now?

 

Are you trying to composite some A:M image with some other image?

WHAT visually are you trying to get as the end result?

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  • Hash Fellow

A:M has two export formats for camera motion .MOT and .RAW

 

RMB on the camera>plugins>export

 

RAW appears to be a space-separated, frame-by-frame, bump of camera parameters like translation, rotation and focal length.

 

After Effects has has a 3D camera tracking ability...

 

http://helpx.adobe.com/after-effects/using...a-movement.html

 

 

As a workaround you could render something that would be exceedingly simple for it to track in your A:M scene, like a cube on a square floor, let AE track that then swap in your original A:M footage.

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