gwinkelman Posted January 21, 2012 Share Posted January 21, 2012 Just wondering what basic settings other users on this forum like to use when texturing gums and teeth. My goal is to have this character's mouth appear natural without being too overly realistic. Quote Link to comment Share on other sites More sharing options...
Ilidrake Posted January 21, 2012 Share Posted January 21, 2012 My general approach is to just use surface attribute colors. I get a picture of gums and teeth, load it into photoshop, and get the RGB numbers and enter them into AM. It's close enough to pass. Quote Link to comment Share on other sites More sharing options...
gwinkelman Posted January 22, 2012 Author Share Posted January 22, 2012 Thanks for the advice. I've already started doing this and I'm getting good results. Quote Link to comment Share on other sites More sharing options...
gwinkelman Posted January 22, 2012 Author Share Posted January 22, 2012 Here's what I came up with. (This is for a character that's been around awhile and smokes.) Quote Link to comment Share on other sites More sharing options...
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