NancyGormezano Posted November 21, 2011 Posted November 21, 2011 (edited) I have a choreography that at one time had a sound file in it (approx 1600 frames worth) I deleted the sound file from chor I deleted all keyframes from the chor - so that the only key frames are on frame 0 and frame 180ish I want to use this chor as a starting chor for subsequent chors as it contains starting models, camera, lights, render settings, etc. I add a new sound file (about 180 frames), change the starting chor length to be 180. I save this chor. When I restart A:M and bring this chor back into A:M, the chor length is still 1600? But there is no sound file, no keyframes past 180. I need to be able to save the chor length correctly in each of my subsequent chors, because each will be of a different length (much less than 1600), and I need the chor to have the correct length because baking hair, newton etc all use the chor length. YUCK. I can not find where it is being set in the text file for the chor? Does anyone know how to edit this? thanks. (32 bit 16b PC, win xp pro) EDIT: I've uploaded the chor file only (no models, etc). Perhaps someone could look at it in a Text editor to show me where the length is being set. I would be very thankful. Chorwithwronglength.zip Edited November 21, 2011 by NancyGormezano Quote
NancyGormezano Posted November 21, 2011 Author Posted November 21, 2011 I have also found that I cannot change (shorten) a chor length in a chor that never had any sound in it. It seems that there is some setting somewhere that is permanently embedded in the chor file that it uses to get the length. And it seems to stick with the longest length it ever was. Anyone have any ideas as to where to look to get it to reset back to something shorter? I have deleted all keyframes other than at frame 0 for everything. Or at least I think I have. After deleting all keyframes, drivers, etc for everything past frame 0, I save the chor (not project). Then I do new/project, import chor. And the chor length is back to the original long length. Quote
NancyGormezano Posted November 21, 2011 Author Posted November 21, 2011 Okey Dokey. Here's the poop: I had a corrupted ground plane model (had some drivers? null driver? embedded in the model) and somehow the chor length was being determined by the data in this corrupted model. After I fixed that ground plane model (deleted the empty driver) - the chor now will change length as it should. Whew. I don't know how the groundplane got corrupted. Very weird. Quote
mtpeak2 Posted November 21, 2011 Posted November 21, 2011 Hi Nancy. All those drivers have chor ranges (open properties of the drivers in the chor), if you set the end range to 0, then you can set and save the chor to what you need. Quote
NancyGormezano Posted November 21, 2011 Author Posted November 21, 2011 Hi Nancy. All those drivers have chor ranges (open properties of the drivers), if you set the end range to 0, then you can set and save the chor to what you need. Thanks Mark for taking a look. Even after I set all those drivers in that particular chor back to 0, I still had the problem. I started playing with another chor, and I had the same problem (this chor never had any sound file, and was always resetting to a different length). The problem only went away finally when I fixed my ground plane model (an external file) by deleting that weird null reference to drivers in the model itself. Quote
mtpeak2 Posted November 21, 2011 Posted November 21, 2011 That's odd, I was able to set all the drivers to 0, and was able to save the chor with a 180 frame range, with no problems. Maybe because the ground model was not available I was able to save it. Quote
NancyGormezano Posted November 21, 2011 Author Posted November 21, 2011 That's odd, I was able to set all the drivers to 0, and was able to save the chor with a 180 frame range, with no problems. Maybe because the ground model was not available I was able to save it. That's probably why. Thanks again. Quote
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