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Hash, Inc. - Animation:Master

Modelling a treasure chest


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  • *A:M User*

Working on a treasure chest right now. So far, I have extruded 2 shapes to make up the lid and the body of the chest. I chose to do it this way since I wanted the chest to have some depth to it, and not a knife edge on the walls that make up the lid and body. However, now I'm left with the problem of closing the ends off.

 

What would be the best way to go about doing this? I know I can probably come up with something that will work, but not sure it will look "nice". Is there an existing "best practice" for capping surfaces like this?

treasure_chest.jpg

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  • *A:M User*

Well this is what I came up with, looks a bit odd but its ok I guess. I think the fact that I didn't use peaked splines gave me the bevelled look.

chest.jpg

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