sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Hi,

 

I'm starting to use A:M again having left 3D behind and returned to 2D. Now I'm determined to crack it.

 

Previously I had managed to build models, but rigging was where I fell down. I now finally have my head around fan bones and have got them working successfully in the relationships window. Trouble is, if I create a new action or choreography using the model, the fan bones are there, but no longer have any effect.

 

I'm sure there's a simple explanation, but I've tried all sorts of things.

 

Any suggestions?

 

Thanks.

  • Replies 4
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Posted

Typically... you would set constraints to make the fan bones... 'fan', and you would make those constraints in a POSE. You need to remember to turn that pose ON in the choreography.

  • Hash Fellow
Posted

you need to turn the pose "ON"

 

you can find it in the Pose window or under "User Properties" when the model is selected.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...