Jason Simonds Posted February 16, 2010 Share Posted February 16, 2010 Here are links to the v15.0j installers Windows Installer (Web Activated Yearly Subscription) Windows Installer (CD Box version Update) volume name HASH Mac Installer (Web Activated Yearly Subscription) Mac Installer (CD Box version Update) volume-name HASH fixed since last release: 5575: Changing Glossy Specular Render Shader back to None causes program error 5573: Specular color for hair always white 5564: Space Navigator Roll and Spin are reversed under OSX 5571: Light lists lost when a model is swapped in a chor. 5569: Bone heirarchy changes not working if one bone is a light solved also for camera and nulls [*]5570: Font-Plugin is not creating a round surface when it was used with the flat-setting before round/flat affects only the beveling ! [*]5520: Material "Baking" doesn't include transparency or reflectivity notes about this: only transparency is possible higher texturesize are possible now controlled with the "Resolution" settings , when starting "Bake Surface" with Shift key hold down (advanced mode) depends on the installed ram and the OS (windows only , when A:M is running in a 64 bit enviroment, mac always) memory memory > 3GB and 64 bit OS maximal texture size 8192x4096 (upto 100 MB each uncompressed decal bitmap) memory > 4GB and 64 bit OS maximal texture size 8192x8192 (upto 196 MB each uncompressed decal bitmap) [*]settings are saved/restored in advanced mode [*]5565: Create material from surface properties (model/group) Contextmenu for model/group "Create Material from Surface" this uses only the surface properties , NOT a applied material [*]5481: When Combiner uses two ShaderPlugin, A:M causes crash. [*]5546: [Rendering] quick render and progressive render quits in entire viewport [*]5544: [bones/Rigging] right click "info..." (adding number of bones and nulls) [*]5545: [fluid systems] crash , when the (internally) memorylimit is reached [*]5545: [fluid systems] fixed a calculation bug , when "clipping to visible viewport" is set (under some cirumstands the fluids are not rendered in finalrender) [*]5552: corrected drawing for Null objects in the PWS , if the Null object is not a children for a model [*]5553: particle systems now updating correctly the chorview , if a propertie is changed [*]5554: Renaming a group fails , if the group is moved/rotated before [*]5549: Bit map plus is Wrong in 15i (worked in 15e) Also the new splash screen windows, I just notices today that the info screen on mac was not changed. I will get that fixed for the next release. Quote Link to comment Share on other sites More sharing options...
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