tchamberlain2 Posted December 24, 2009 Posted December 24, 2009 Ok. This is not the best video of her. Just another experiment. Bring the criticing on. I know I'm good for it! I got alot of glitches in this. Again, I'm so not the best animater. Got to get the key framing down. Oh yeah... As some know I do music. Made a track for NBA 2k 06. I made the track in the background of Tamara Workout. Tam_Workout_1.mov Quote
Simon Edmondson Posted January 2, 2010 Posted January 2, 2010 Ok. This is not the best video of her. Just another experiment. Bring the criticing on. I know I'm good for it! I got alot of glitches in this. Again, I'm so not the best animater. Got to get the key framing down. Oh yeah... As some know I do music. Made a track for NBA 2k 06. I made the track in the background of Tamara Workout. I'm not sure what you want to be critiqued on ? as you exclude the animation in the introduction ? The model looks good in itsself. I'm not really one to guage properly as the element of characateur (?) is not my sort of thing. Its obviously well made with a lot of attention to detail. The head hair in particular looks good . If you were animating again you might want to add some secondary motion to the hair to make the best of it (?). I was slightly more dubious about the red area on the inner thigh and the emphasis on the groin in general. I appreciate its part of that style though so, maybe thats just me (?) If you want to show your model to its full advantage it might be best to use a wider range of movement in the animation. If not confident in that are then perhaps by using an established action file, assuming you've used a standard skeletel rig + (?) Hope that is of assistence. regards simon Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.