Walter Baker Posted February 12, 2009 Posted February 12, 2009 Hi All, My first flick. So tell me what you think and lots of advice, please. 1st.....................It is to fast, don't know how to slow it down??? 2nd....................The red strobe light stays on through the whole thing, needs to be off until frame 22, ON thru 27 then off again ( it is a bone and I can't figure out how to Aim At the holomap ) ??? 3rd....................The 3 colored lights inside should be flashing through the whole animation??? 4th....................I created a action for a spinning decal in the front circle but don't know how to get it in and working??? I know this is a lot to ask but would love to hear all your opinions and advice. Thanks Wally flyingP.mov flyingP.prj Quote
Hash Fellow robcat2075 Posted February 12, 2009 Hash Fellow Posted February 12, 2009 Hi All, My first flick. So tell me what you think and lots of advice, please. 1st.....................It is to fast, don't know how to slow it down??? yup, way too fast! In the PWS window you can drag select all the keyframes and stretch them out over a longer time. 2nd....................The red strobe light stays on through the whole thing, needs to be off until frame 22, ON thru 27 then off again Select that light "bone" and you can set the "intensity" in the properties window (ALT-3). 0% would be off. ( it is a bone and I can't figure out how to Aim At the holomap ) ??? use an "aim at constraint". Homeslice has a good tut on constraints somewhere. 3rd....................The 3 colored lights inside should be flashing through the whole animation??? I depends... are they actual lights or brightly colored patches? 4th....................I created a action for a spinning decal in the front circle but don't know how to get it in and working??? would have to know more about how that is all built in the model Quote
Walter Baker Posted February 13, 2009 Author Posted February 13, 2009 Thanks robcat2075 You always seem to come through in a pinch, I appreciate all the help you have given. Quote
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