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Hash, Inc. - Animation:Master

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Posted

ok thanks to all your help i finaly have enough models, materials and special effects i need to render a movie, ( there will be more questios as thry come up so your not off the hook yet) my next question is how would i make certain items stay with the camera to make the apperance of a hud ( heads up display ) it will have about 5 differant parts that will have moving/changing parts themselfs and i cant think of a way to do it

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Posted
ok thanks to all your help i finaly have enough models, materials and special effects i need to render a movie, ( there will be more questios as thry come up so your not off the hook yet) my next question is how would i make certain items stay with the camera to make the apperance of a hud ( heads up display ) it will have about 5 differant parts that will have moving/changing parts themselfs and i cant think of a way to do it

 

It it is really staying with the cam I would recommend a post-programm or A:M Composite here...

 

This will decrease the renderingtimes heavily...

So Just create the objects you want to have as a hud, render them to an separte image / imagesequence if they should be animated.

 

After that you can just add the two images and it will be much faster than rendering the objects all the time again.

 

*Fuchur*

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Posted

You can constrain objects to the camera, just like you can constrain bones to each other.

 

A "translate to" and "orient like" constraint will make an object stay with the camera

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