captainrex Posted November 27, 2008 Share Posted November 27, 2008 It's been a while since I've been on the forum, but I was away working on an idea for an animation that I intend to expand on. Now that I am back back, I have a question for anyone who can answer. I'm experimenting with smoke and I know how to work that. One thing I don't know how to do is to get smoke to start up after a certain period of time. I have an aircraft with missile bays. When the bays open, I have the missiles firing. That is when I want the smoke to start up and go. The plane will be moving too, obviously, and I don't think it would look to good with smoke coming ot of the fuselage in some random area. Anyone know how to work this? I'll put the missile video on the next post of the missile firing, that is if I can get it to upload to the attachment section (hopefully won't be a problem). Quote Link to comment Share on other sites More sharing options...
J90 Posted November 27, 2008 Share Posted November 27, 2008 Attached is a project that shows how to start and stop the sprite emitter. I can't really explain much. In order to animate the material(Sprite emitter) you must click on the "Show more than drivers button" It is located right next to the "Shortcut to <Model name here>" in the project workspace under the choreography the project file should work I embedded all files. Hope this helps Uploaded the corrected project file Here: example.mov Missle.prj Quote Link to comment Share on other sites More sharing options...
Fuchur Posted November 27, 2008 Share Posted November 27, 2008 Attached is a project that shows how to start and stop the sprite emitter. I can't really explain much. In order to animate the material(Sprite emitter) you must click on the "Show more than drivers button" It is located right next to the "Shortcut to " in the project workspace under the choreography the project file should work I embedded all files. Hope this helps Another possibility is to use a pose for that... but in the end it is the same here. Create a pose, open the temp-relationship-action you see in the pws, Show more than drivers and search for the emitter-material to change its emition-value. *Fuchur* Quote Link to comment Share on other sites More sharing options...
J90 Posted November 28, 2008 Share Posted November 28, 2008 Yesterday I didn't have time to check the Project file. Today I opened it and saw that the smoke was there before the 5 seconds Uploaded the correct one in my first post. and uploaded an example video If I made any other mistakes please let me know Quote Link to comment Share on other sites More sharing options...
captainrex Posted November 28, 2008 Author Share Posted November 28, 2008 Thanx! I'm putting up the video anyway. This is before I tried your solution, J90. Quote Link to comment Share on other sites More sharing options...
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