sprockets Making and Using Drop-On Poses TinkeringGnome's Atomic Rings PRJ 2001 Star Gate effect in A:M with PRJ Comparison of AO and Radiosity Renders Animated Commercial by Soulcage Tralfaz's Lost In Space Robot Rodger Reynold's Architectural WIP
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

man that knight pitch was hard :)


grymmjack

Recommended Posts

  • Replies 7
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

doh! it would have helped to watch the video FIRST. man i spent an hour doing mine, they did the one in the video with some tricks - i modeled mine without turning off that pose restraint, no wonder! is this why things were snapping back and twisting for me?

Link to comment
Share on other sites

  • Admin

Mr. Grymmjack,

 

Thats my bust. I really should be doing more to promote and distribute information about TaoA:M.

At the beginning of the year I set out to do just that... so far I haven't been very successful.

 

I am just as committed now as I've ever been to helping others help themselves.

As you've already discovered though... with no help from me... working through TaoA:M is a great way to do just that.

 

one thing i noticed too was that sometimes the rotate bones thing 'glitches' ... is it because my view port is relative to the rotation?

 

Its not entirely clear from your description but you may be looking at the phenomenon known as 'Gimbal Lock'.

Not sure so I won't guess further. Generally it will serve you well enough to adjust your view (you can have several views open at the same time) and adjust the rotation as needed. Without seeing more its hard to tell.

 

As far as the video tutorials go... you aren't the first to discover them a bit late.

Some like the videos... some prefer the book... use both whenever and whereever you can!

 

...and don't forget to post your work! If you don't post it here in the forum... seek feedback from elsewhere.

 

...AND...

 

WELCOME TO THE A:M FORUM! :)

Link to comment
Share on other sites

Mr. Grymmjack,

 

Thats my bust. I really should be doing more to promote and distribute information about TaoA:M.

At the beginning of the year I set out to do just that... so far I haven't been very successful.

 

I am just as committed now as I've ever been to helping others help themselves.

As you've already discovered though... with no help from me... working through TaoA:M is a great way to do just that.

 

one thing i noticed too was that sometimes the rotate bones thing 'glitches' ... is it because my view port is relative to the rotation?

 

Its not entirely clear from your description but you may be looking at the phenomenon known as 'Gimbal Lock'.

Not sure so I won't guess further. Generally it will serve you well enough to adjust your view (you can have several views open at the same time) and adjust the rotation as needed. Without seeing more its hard to tell.

 

As far as the video tutorials go... you aren't the first to discover them a bit late.

Some like the videos... some prefer the book... use both whenever and whereever you can!

 

...and don't forget to post your work! If you don't post it here in the forum... seek feedback from elsewhere.

 

...AND...

 

WELCOME TO THE A:M FORUM! :)

 

 

:) dont take all the blame. it was my 'box thinking' that made me think the two things weren't necessarily different. now i know, so it's no big deal :)

 

this gimbal lock, sounds like something out of top gun :)

 

wow did i just date myself? hehe

 

my gimbals are fine now that i understand more. most of this is just resistance to learning a new thing - attitude is everything here. i thought 'well i'm already a computer guy and i already know 2D so how hard can it be to make puppets lol' totally pompous and arrogant of me, and now i know to think with beginners eyes as i am a beginner even if i think i'm not ;)

 

but now that you mention it ;)

 

is there a glossary of 3D terms available somewhere, even in traditional analog book form (with pages and paper and a cover), or ebook or a simple website that has an explanation of things 3D? it seems like there should be. i've tried wikipedia and googling for these terms: 3D glossary, and searched on amazon.com for 3D for complete idiots, dummies, etc. :) no luck!

 

the closest i found was this and it's by no means satisfying/comprehensive/hands-on enough. ideally i'm looking for something of a glossary with illustrations and real-world situations where the term would be used/matter at all.

 

thanks!

Link to comment
Share on other sites

Mr. Grymmjack,

 

Thats my bust. I really should be doing more to promote and distribute information about TaoA:M.

At the beginning of the year I set out to do just that... so far I haven't been very successful.

 

I am just as committed now as I've ever been to helping others help themselves.

As you've already discovered though... with no help from me... working through TaoA:M is a great way to do just that.

 

one thing i noticed too was that sometimes the rotate bones thing 'glitches' ... is it because my view port is relative to the rotation?

 

Its not entirely clear from your description but you may be looking at the phenomenon known as 'Gimbal Lock'.

Not sure so I won't guess further. Generally it will serve you well enough to adjust your view (you can have several views open at the same time) and adjust the rotation as needed. Without seeing more its hard to tell.

 

As far as the video tutorials go... you aren't the first to discover them a bit late.

Some like the videos... some prefer the book... use both whenever and whereever you can!

 

...and don't forget to post your work! If you don't post it here in the forum... seek feedback from elsewhere.

 

...AND...

 

WELCOME TO THE A:M FORUM! :)

 

 

:) dont take all the blame. it was my 'box thinking' that made me think the two things weren't necessarily different. now i know, so it's no big deal :)

 

this gimbal lock, sounds like something out of top gun :)

 

wow did i just date myself? hehe

 

my gimbals are fine now that i understand more. most of this is just resistance to learning a new thing - attitude is everything here. i thought 'well i'm already a computer guy and i already know 2D so how hard can it be to make puppets lol' totally pompous and arrogant of me, and now i know to think with beginners eyes as i am a beginner even if i think i'm not ;)

 

but now that you mention it ;)

 

is there a glossary of 3D terms available somewhere, even in traditional analog book form (with pages and paper and a cover), or ebook or a simple website that has an explanation of things 3D? it seems like there should be. i've tried wikipedia and googling for these terms: 3D glossary, and searched on amazon.com for 3D for complete idiots, dummies, etc. :) no luck!

 

the closest i found was this and it's by no means satisfying/comprehensive/hands-on enough. ideally i'm looking for something of a glossary with illustrations and real-world situations where the term would be used/matter at all.

 

thanks!

 

woops forgot the link:

http://www.webreference.com/3d/glossary/

 

that should be "this" in the last paragraph of my reply. sorry about this. err.. that. sorry about this and that. :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...