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Hash, Inc. - Animation:Master

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Posted

Hello Everyone. First I want say thanks to all people who share their knowledge on this forum and helps dumb likes me to learn everyday something about animation:master. Here is newest model. she is almost good, but she needs more character. Tell how to add. I will add some animate ...but I don't know when because I hate to read school books too : (

 

http://www.riihikoski.net/~kalle/kuva2.htm

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Posted

Very Nice!

I really like the outfit. as for adding more character the only thing i can think of is a different haircut.

 

Keep at it, cannot wait to see her move.

Posted

solder=soldier?

hard to criticise the model, she looks great. If she's to be a soldier she needs some props(a gun, helmet etc) to communicate it.

And I'd maybe change the shoes to something more functional.

Posted

Impressive modeling! Very nice job with that.

Her garment is a little visually confusing, though. It looks like the surface of steel, but appears to bend and move like cloth. Is this part of her character? If you're going for more metallic armor, I would make its curves "firmer", or if you're going for more of a robe, maybe change the surface properties.

That's my only crit, though. Keep going!

By the way, I know how it feels to 3D in school's shadow. Just hang in there, and you'll find the time to keep working somehow. (My model is taking me months, but he's getting there, a few hours a week at a time.)

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Posted

i think the proportions aren't quite right. Are the arms and legs too short or is the torso too long?

 

great concept, great details.

Posted

Her eyelids should go a bit lower so that she doesn't look so frightened.

 

looks great!

 

Zackt.

 

P.S. In order to look at your site with a google translator on I need to know what language it's in. Thanks!

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