Master chief Posted February 26, 2008 Posted February 26, 2008 Ok my models or more presisly my terrain in a movie im makeing has gotten to the point where i can no longer rely on color to show what i want to that end i have aquired a 500X500 pixel image of sand that i wish to use only problem is that only 1/10 of the ground area will be sean at any one time. to that end i need to know how to "tile" this image on my terrain model so that when close up it looks like sand. ( if youve play supream commander youll know what i mean) Quote
Eric2575 Posted February 26, 2008 Posted February 26, 2008 First of all, your sand image has to be seamlessly tileable. If it is, you can apply it as a decal to your ground model. Zoom out in the modeling window until you can see the whole ground model. Once there, import the image as a decal - you can drag it into the modeling window - and select "decal". Make sure the decal overlaps the ground model on all sides by a little bit. Now go to the decal folder in the model and set the decal repeat (x,y) to the value you want - depends on the scale of the ground and resolution of the image. That should do the trick. Quote
Master chief Posted February 26, 2008 Author Posted February 26, 2008 ok seeing as its sand i think its going to be seamless but in the chance its not how do i make it seamless? Quote
Eric2575 Posted February 26, 2008 Posted February 26, 2008 Photoshop. I'm bored right now... Send me your sand pic and I'll make it seamless. Here is one... Quote
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