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Hash, Inc. - Animation:Master

texture application


Master chief

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Ok my models or more presisly my terrain in a movie im makeing has gotten to the point where i can no longer rely on color to show what i want to that end i have aquired a 500X500 pixel image of sand that i wish to use only problem is that only 1/10 of the ground area will be sean at any one time. to that end i need to know how to "tile" this image on my terrain model so that when close up it looks like sand. ( if youve play supream commander youll know what i mean)

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First of all, your sand image has to be seamlessly tileable. If it is, you can apply it as a decal to your ground model. Zoom out in the modeling window until you can see the whole ground model. Once there, import the image as a decal - you can drag it into the modeling window - and select "decal". Make sure the decal overlaps the ground model on all sides by a little bit. Now go to the decal folder in the model and set the decal repeat (x,y) to the value you want - depends on the scale of the ground and resolution of the image. That should do the trick.

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