brockgs Posted February 15, 2008 Posted February 15, 2008 Probably a simple property that got altered, but as I'm trying to do Exercise 6 and position shaggy, some of his bones have turned blue in colour and I can no longer control them properly. I can't grab the base of his hand bone and drag the whole arm around...I can't move it at all except for rotating it, or if I use the arrow keys on my keyboard it actually will deform the model itself. The bones that have remained while when un-selected operate as I would expect, just not the ones that are blue when un-selected. I've attached a screen shot of what happened when out of frustration I had the bone selected and used the arrow keys. ...what silly thing did I do? Thanks. :-) Quote
John Bigboote Posted February 15, 2008 Posted February 15, 2008 That Shaggy model might be a pretty old rig. I always found, when animating with the older rigs (and this is a good practice to get into...) that it is best to use the rotate tool ® to twist a bones rotation. Also, make sure there aren't any poses you should turn-ON before animating... on my recent models I always have a Pose called 'Animate Ready' which turns on ALL necessary poses...constraints...TSM2 rig...it lowers the arms from the T-pose...sets dynamics etc... Quote
Caroline Posted February 15, 2008 Posted February 15, 2008 The bones are supposed to turn blue when they have a keyframe on them. Your problem of being able to move them is something else entirely. Do you have a constraint? If you are constraining the hand to the doorknob, then you will be restricted in how much you can move that hand. Maybe try rotating his forearm / biceps / elbow? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.