Masna Posted January 10, 2008 Posted January 10, 2008 I was going to rotate a bone on the x-axis when i realized my bone was off axis. How do I fix this? Quote
phatso Posted January 17, 2008 Posted January 17, 2008 Hmm. Old post, I'd thot somebody would have answered by now. You can go back to the modelling stage and change the bone, but depending on how you do it (I'm no expert) that can cause strange distortions when you animate. When it happens to me I just delete the bone, add a new bone, assign cps, then drag and drop in the PWS to get the parent/child relationship right. Quote
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