Ramón López Posted October 31, 2007 Posted October 31, 2007 Hi! Yeah, that is... All my raytraced proyected shadows seem to me like a bit "sharp" and I think there must be a light option to avoid it in the same way I can add blur (or smooth) to my Z-Buffered shadows, isn't? Although I've been study all the options unsuccessfully and finally I don't know if really I won't be missing something about all this... Ohhh, this damned A:M curse! Always a newbie... THANKS! Quote
NancyGormezano Posted October 31, 2007 Posted October 31, 2007 Hi! Yeah, that is... All my raytraced proyected shadows seem to me like a bit "sharp" and I think there must be a light option to avoid it in the same way I can add blur (or smooth) to my Z-Buffered shadows, isn't? Although I've been study all the options unsuccessfully and finally I don't know if really I won't be missing something about all this... Ohhh, this damned A:M curse! Always a newbie... THANKS! If you are using a Klieg light (and probably sun light) - you can increase the width of the light and it will sorta soften the raytraced shadows - I believe EDIT: first image is 1 inch width for klieg light, 2nd is 10 foot width Quote
jpappas Posted October 31, 2007 Posted October 31, 2007 If you are using a Klieg light (and probably sun light) - you can increase the width of the light and it will sorta soften the raytraced shadows Also, using MultiPass makes this even more apparent, when you use multipass A:M jitters the light in each pass based on the light width, if light width=0, there will be no jitter. PS. and yes, jitter is the funny word for today! -Jim Quote
Ramón López Posted October 31, 2007 Author Posted October 31, 2007 Well I'm going right now to try it! It seems that I was thinking more in some specific parameter just like something like "soft edges" or blur/smooth, but I see things could be different talking about raytracing than in the other normal cases... hmmm, really I don't know too much thing about lighting yet... Well, THANK YOU very much to both for the a advises and for spend your time posting that images, BYE! PS: Hmmm... jitter? I'm not totally sure about that word means in context Quote
ypoissant Posted October 31, 2007 Posted October 31, 2007 Increase the number of rays in your light shadows properties and use multi-pass. Quote
Ramón López Posted November 4, 2007 Author Posted November 4, 2007 ...Ey! I missed that last one, THANK YOU too! Really mixing all that info I can get the soft shadows that I was looking for , now it seems I'll really need a little more power to can take advantage of all this... Quote
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