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Hash, Inc. - Animation:Master

arms moving strangly


eptigo

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normally i can grab the end of my characters arm and move the whole thing

 

but for some reason, i can move one arm freely, and the other arm i have to move the upper arm of the arm and the lower part of the arm independently. its as if some option was accidently triggered, but i cant begin to guess how.

 

im using the default character build that came with the AM software. i have yet to understand how the build works, or how to reproduce a similiar rig

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ya, ud think so wouldnt you

 

however the way the default rig is set up

if it were just the kinematics constraint being switched off causing the problem

then wouldnt it effect both arms, and not just the one?

 

anyways nvr mind i found the problem

it seems i had another bone called "scale bone"(or something) that the lower arm was attatched to

as opposed to being attatched directly to the upper arm

 

i must have been playing with one of the AM tutorials, (something about scaling)

that set off the attatch to parent option on the lower arm bone

and ended up accidently saving/using the wrong file

 

(not sure if anything i just stated made any sense

at any rate i got it fixed

thanx though ^^)

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