eptigo Posted September 28, 2007 Posted September 28, 2007 normally i can grab the end of my characters arm and move the whole thing but for some reason, i can move one arm freely, and the other arm i have to move the upper arm of the arm and the lower part of the arm independently. its as if some option was accidently triggered, but i cant begin to guess how. im using the default character build that came with the AM software. i have yet to understand how the build works, or how to reproduce a similiar rig Quote
KenH Posted September 28, 2007 Posted September 28, 2007 The arm that you can't grab is in FK mode. Look for an IK/FK switch for that arm in the pose window. Quote
eptigo Posted September 28, 2007 Author Posted September 28, 2007 ya, ud think so wouldnt you however the way the default rig is set up if it were just the kinematics constraint being switched off causing the problem then wouldnt it effect both arms, and not just the one? anyways nvr mind i found the problem it seems i had another bone called "scale bone"(or something) that the lower arm was attatched to as opposed to being attatched directly to the upper arm i must have been playing with one of the AM tutorials, (something about scaling) that set off the attatch to parent option on the lower arm bone and ended up accidently saving/using the wrong file (not sure if anything i just stated made any sense at any rate i got it fixed thanx though ^^) Quote
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