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Hash, Inc. - Animation:Master

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Posted

I remember when I first started using A:M I would do the same thing. The reason I did it was I new how the materials worked in Bryce and it was easier to make a good sky in Bryce.

 

He'll learn to use A:M more and more as time goes by.

 

I think it looks good.

Posted

Nice job. The pieces don't quite fit into the scene though, as if they're

floating in the air just above the water (vs. floating on the water? :blink: )

Maybe some soft shadows would help. And a little depth-of-field might

add some drama. (Reasons to render in A:M? ;) )

Posted
I remember when I first started using A:M I would do the same thing. The reason I did it was I new how the materials worked in Bryce and it was easier to make a good sky in Bryce

 

There you have it, thats just the reason why.

 

The Pieces shouldnt fit the scene, they should stand out from it, I wanted to show off the peices themselves, the envronment shouldnt draw away from the peices.

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