eptigo Posted April 14, 2007 Posted April 14, 2007 i wanted to try using decals on my character but i guess im not too good at making character decals they call it skins or something right? how do you set up the skins on the decal before its applied to the model? how do you compensate for this stretching effect that im getting when the build reachs the edge of the skin thingy? help? Quote
Ganthofer Posted April 14, 2007 Posted April 14, 2007 If you're willing to spend or have a little cash, 3DPainter is IMHO a marvelous program to aid in painting/decaling models in A:M. 3DPainter and talk in the forum http://www.hash.com/forums/index.php?showtopic=27511 Decaling/UVmapping/skinning is an Art in itself IMHO. Have you checked out Will Sutton's Tute http://www.zandoria.com/uv.htm checked out Vern's A:M Resource Matrix . Good Luck and keep at it Glenn Quote
AJS007 Posted April 14, 2007 Posted April 14, 2007 If you're willing to spend or have a little cash, 3DPainter is IMHO a marvelous program to aid in painting/decaling models in A:M. 3DPainter and talk in the forum http://www.hash.com/forums/index.php?showtopic=27511 Decaling/UVmapping/skinning is an Art in itself IMHO. Have you checked out Will Sutton's Tute http://www.zandoria.com/uv.htm checked out Vern's A:M Resource Matrix http:/www.lowrestv.com/arm/search3.asp?bo...ateAdded%20desc . Good Luck and keep at it Glenn Hi Glenn, Thanks for the link .. I was looking for the same thing ;-) I'm off to do some colouring .... Quote
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