Dale_The_Bold Posted February 23, 2007 Share Posted February 23, 2007 I built my first character and gave her bones and made her run. I selected the skirt and made it cloth, and it flaps around in a really cool way, but her legs pass through the skirt. This happened before I made it into cloth, too, but now it's just more of a glaringly obvious problem. Basically, I'm looking for guidance to the right place to look. Am I supposed to fix this with constraints, or is there another path to the solution? Is there a property I can assign to the skirt so that I don't have to reset those properties every time I load the character into a choreography or action? Quote Link to comment Share on other sites More sharing options...
johnl3d Posted February 23, 2007 Share Posted February 23, 2007 If you are using simcloth then you must add the material to the legs/person as a group and set it to deflect the the cloth then simulate. This would be for anything defecting the cloth. Quote Link to comment Share on other sites More sharing options...
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