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Hash, Inc. - Animation:Master

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Posted

hello all. i just wanted to show picts of a face i did by lathing a sphere and extruding where i felt was needed first, then i added the mouth and eye sockets later. i know this isnt common practice, but i just wanted to see if it could be done, i also have a wireframe if anyone is interested. any and all critiques and feedback is appreciated. thanks.

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Posted

Yes, it's a quick way to get a face made. However, it's not widely used as it's difficult to get good animation splinage that way. But the head looks good. I'd be interested in seeing a shaded wireframe shot.

Posted

hello Ken. here are some views with wireframes, please feel free to pick apart and let me know where i could have issues. also while i thinking about the point you made, what exactly defines "animation splinage", and are there rules concerning such? thanks again.

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Posted

Well, it's just that the characters' skin needs to crease so it'll do that at the splines. It's just a matter of using rings to define the mouth and eyes. I can't get the images bigger, but you might have a few problems if you want to animate him. Probably need another ring around both the eyes and mouth.

Posted

Dear urthmaan,

 

The topic said “finally, ‘my’ face”. I assumed you were trying to model your own face… had me scared for a second!

 

I wip up a lot of these for lowres stand-ins. Definitely not ideal for animating the face but handy just the same.

 

Cheers,

Rusty

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