someawfulbridge Posted May 16, 2006 Posted May 16, 2006 Hey, all-- I'm doing my first (really tiny) animation, involving a B17 flying from the horizon, over and past the camera. The backdrop/cityscape is a simple rotoscope. (This is going to be used as part of a Flash site, so the rotoscope will actually be incorporated later as a layer in the Flash file.) The problem is, no matter how far away I drag the plane model, it never quite "disappears" into the horizon--it will only get so small. Is this something that has to be cheated (scaling down the model in the distance, for instance) or is there some camera or rendering option I need to be checking? Quote
luckbat Posted May 16, 2006 Posted May 16, 2006 You'll need to cheat by shrinking the plane. Dragging the plane until it was so small that it didn't even render as one pixel would be nearly impossible. And then after that you'd be stuck staring at a pixel for five minutes until the plane got close enough to the camera to see. Make sure you're using a short lens length on your camera, though! The shorter the better! Quote
NancyGormezano Posted May 16, 2006 Posted May 16, 2006 Is this something that has to be cheated (scaling down the model in the distance, for instance) or is there some camera or rendering option I need to be checking? You might try increasing the transparency of the model over time in your chor. until it is 100% transparent Quote
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