sprockets frosted donut medals buildings Rubik's Cube Nidaros Cathedral Tongue Sandwich A:M Composite
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

I've just released a new version of AMXdtsPlus (Torque Model exporter), Beta-6, which is available for Animation:Master version 13 on Windows and OSX Tiger. This version of AMXdtsPlus introduces vertex/cp weight export, and is available to registered users only.

 

I have also updated the AMXdtsPlus help file to add information on this, and other, features. Both the exporter and help file can be downloaded from the Obsidian Games website.

 

As always, if there are any issues or questions with this new release, please let me know.

  • 3 weeks later...
  • Replies 5
  • Created
  • Last Reply

Top Posters In This Topic

Posted

I've just released a new version of AMXdtsPlus (Torque Model exporter), Beta-6, which is available for Animation:Master version 13 on Windows and OSX Tiger. This version of AMXdtsPlus introduces vertex/cp weight export, and is available to registered users only.

 

I have also updated the AMXdtsPlus help file to add information on this, and other, features. Both the exporter and help file can be downloaded from the Obsidian Games website.

 

As always, if there are any issues or questions with this new release, please let me know.

 

Is there going to be an update for the V12 exporter, or should I free up some cash on my credit card and upgrade to V13?

Posted

Is there going to be an update for the V12 exporter, or should I free up some cash on my credit card and upgrade to V13?

 

I'll continue to update the V12 exporter along side V13 as much as possible. However, the V12 version of the A:M SDK does not support weight export, so in this case, it wasn't possible.

Posted

Is there going to be an update for the V12 exporter, or should I free up some cash on my credit card and upgrade to V13?

 

I'll continue to update the V12 exporter along side V13 as much as possible. However, the V12 version of the A:M SDK does not support weight export, so in this case, it wasn't possible.

 

Ok, I'll start saving my pennies up then! Thanks for the info!

Posted

hey Chris any word on ParallaxOcclusionMapping?

 

I've replied in the other thread about this. Basically, it's possible to use .X files exported from A:M in this, but the full workflow will rely more on the programmer rather than the artist.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...