Technodandy Posted March 15, 2006 Posted March 15, 2006 I have been clicking and dragging Decals successfully, but I just noticed something I forgot about. For complex shapes I think I need to make UV maps. I have seen some of my textures stretch incorrect around some models. Can someone tell me what I need to do for this in AM? Quote
Fishman Posted March 15, 2006 Posted March 15, 2006 Here is Will Sutton's tutorial on using the UV editor. http://www.zandoria.com/uv.htm Scott Quote
dborruso Posted March 15, 2006 Posted March 15, 2006 Hmmm, how did I miss this tutorial. Very nice. Really good tips on mapping. Thanks Will! Quote
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