sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • Replies 6
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Posted

I felt like I embarrassed myself so I removed the post. Still too much of a newbie to post in the Showcase forum. My apologies.

 

 

Okay, so you ain't a spline master... I woulda liked to see it... And Hash, in general, seems to show the newbie stuff as much as the ohmigod stuff... I beleive Martin supports our endeavors, actually enjoying watching us progress in our mastery of the software... but, if it isn't up to your standards of your own best work.. then post it in WIP... get some critiques... and some ideas on how to improve it... But don't stop and leave us hangin'

 

It's kinda like there are no stupid questions...

Posted

Thanks, S.L.

 

I like it... IIRC mine was a late 60's model... maybe early 70s but I doubt it... they were a bit narrower then... no decals... no skid tape... just an oval hunk o' wood without a kicker but at least I had orange/brown composite ball bearing wheels... some of the kids still had metal wheels on theirs...

 

down the hill by the lagoon in Lincoln Park...wooo hooo! Of course, now, at nearly 50, it'd kill me... but thanks for the memories!

Posted

Well thanks for the compliments. Its nice you mentioned the wheels, because I'm still learning AM, but it finally got through to me how splines affect each other. The first wheel I made was more like a doughnut, and then I realized I needed to make a few extra splines to act as a buffer, allowing me to create the inner curve while still keeping the rolling surface of the wheel relatively flat. I was really happy with how the wheels turned out. The Anzovin "Quick Start" CD helped immensely. I first started with Maya, but I feel AM is by far the easier program to use.

Thanks again.

SL.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...