sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • Replies 2
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Posted

Hi Tyler,

 

Overall, I would say you did a decent job. Modelling vehicles is not easy and it's something that I often hate doing, but you get better with it each time.

 

Just a couple of comments:

 

1. The bottom of the car (reflection) looks brighter than the surrounding area and I noticed that unless you build an undercarriage for the car, you often get this strange shadow effect.

 

2. Can you explain how you built the wheels? I can see some strange geometry or decal there? My suggestion is to build the geometry of the rim as best as you can, but in some cases, you can approximate the geometry of the rim and then past a decal onto it and it will look convincing...see below.

 

Keep at it as I think you are well on your way to some great looking cars.

 

Cheers,

 

Eugene

post-8-1127342358.jpg

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...