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Posted

Hello folk -

I'm trying to put together a simple ball exercise. I've constrained my ball to a path, dropped on an action, rendered and ... ewww. It appears that each time my ball squashes and stretches it is fouling the render. Please see attached. Any idea what may be causing this? I've tried this in a couple of different chor's and same result.

 

I'm using ver 10.5r.

Thanks for any help.

 

..d

Lesson1_Dtest.mov

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Posted

try rendering it in multipass, or without motion blur. I think this could be due to the motion blur settings, Non multipass mo blur is erratic i think!

 

Let me know doug

 

Nixie

Posted

Hi Chris - Yeah you were right. I rendered it with no multipass and this time with no motion blur and it looks fine. Thanks for the suggestion.

 

..d

Posted

yeh thought so, thats an extreme case of the mo-blur - blues! if you want motion blur, use multipass and as many passes as looks smooth - it works fine in multipass.

 

Regards - nixie

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