Maszie Posted July 8, 2005 Posted July 8, 2005 Hi Spliners Here my attempt to make Water with an animated Material. I know, that the waves are too fast and the color of the Water is too blue. I already changed the color ( look at the image). But before I start the next animated rendering, I want to ad some Force, to move the Hair (Grass). But I never did it before and so my question is, how to do it. CU Maszie Quote
Jin-Kazama Posted July 8, 2005 Posted July 8, 2005 looks good....can u tell me how u made the mat settings, cuz i've tried this before...but someone told me it's better to do a river stone decal under the object which will be the water....keep us informed...nice work Quote
Maszie Posted July 8, 2005 Author Posted July 8, 2005 Here you can find the Tut on it! I used this Tut, but I changes some parts. I didn't renderd the black and white Decal. The Material ( for the big waves FractalSum and for the smal one Perlin) is direcktly on the water grid. One as Displacement Map für the big Waves and one Bump for the smaler one. I'm going to make a Wink on it, but it will be in german and take some time till it's finished ... When you are asking for the Lake - ground -> there is nothing special -> only the Diffuse Color -> brown Any ideas on how to make the Hair move with a force? CU Maszie Quote
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