Eric2575 Posted June 25, 2005 Posted June 25, 2005 I have a klieg shining out of the side of the sub that casts these wierd beams. I just want a smooth diffuse beam. Tried rendering with multi pass and without - both show same funky beams. Tried volumetrics on and off, no difference. Anyone? There is also a plain bulb in the wheelhouse which is not doing what I want. I want the bulb to dramatically illuminate the inside of the wheelhouse with a good amount of light shining through the bulb windows but not through the rest of the hull. Any suggestions? Quote
bentothemax Posted June 25, 2005 Posted June 25, 2005 It seems you have a glass plate or somthing infront of the light . . . move the light so it is just infront of that, and make sure nothing is in front of it. I had this problem when my character was holding a gun with a flashlight, the flashlight beam was interupted just slightly by the characters hand, and it turned out all weird like that Good job though, i like the model Hope it helps Ben PS, about the windows, try maybe a higher intesity on the light, and maybe add a glow to the winows? or some ambience Quote
Eric2575 Posted June 25, 2005 Author Posted June 25, 2005 Thanks. The glass is actually a dome - I would like the effect of the light radiating out of the dome into the water. At this point I have a bulb right in front of the dome and a klieg just outside the dome. This is not giving me what I want. The bulb does a nice job, but the klieg can't follow the curve of the dome and looks just like what it is, a flat light source just outside the glass dome. Not what I am after. You were right about the weird beams being caused by the klieg inside the glass dome. I was hoping to eliminate the flatness of the klieg by putting it inside the dome. Still not getting it right. I spoke too soon. In the action window, the light renders pretty good, but in the chor, it has some more problems. The attached image shows what I mean. These are two separate images, the top being from the chor, the bottom from the action window. This should be easy, why am I having so many problems with a simple light???? Quote
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