jamagica Posted April 22, 2005 Share Posted April 22, 2005 Just made this after improving my lamp rig..shaded render..236kb lamphop.mov Quote Link to comment Share on other sites More sharing options...
Dearmad Posted April 22, 2005 Share Posted April 22, 2005 Looking promising, man. I'd keep the base on the floor a little longer so it looks like the weight of the shade is really contributing to the lift. I'd lock it in for about 4-5 frames longer to see how that looks; assuming your cycle is 24 frames- looks like it is. Start with that. Quote Link to comment Share on other sites More sharing options...
Chance Posted April 22, 2005 Share Posted April 22, 2005 Mostly repeating what has been said, but it needs to rest on the ground longer to emphasize it's weight. Right now It looks like it is flapping through the air, and smacking the ground a bit. Also I think it would add to the effect if the bulb part of the lamp was still extended vertically when the base strikes the ground, then as the base rolls/pushes off the ground the bulb part can come down to look like it is crouching/ready to push itself up. Not sure if I explained that clearly enough. Hope that wasn't too garbled. Quote Link to comment Share on other sites More sharing options...
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