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Hash, Inc. - Animation:Master

drop 2


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Jeff be careful I know where you live......

 

 

Anyway I 'm working out ideas for the ball in and out and this was inspired by the commercial I 'm thinking of mutating the ball like i did in early post in the thread for the ball in out idea. There is no plug in I dropped a ball using rigid body constraint then added a blobby material to it after the simulation. Then adjusted when the blobbies start and end and the ball disappears in the chor. The shaggies I explained earlier was a animation with an alpha that I use as an animated hair on a small patch. The hair grows at the right moment by adjusting in the chor and I moved the patch in the chor

 

pass ball stuff

http://johnl.inform.net/pages/testball.htm

 

http://www.hash.com/forums/index.php?showtopic=13663&hl=

 

http://www.hash.com/forums/index.php?act=A...e=post&id=97684

 

Blobbies

http://www.hash.com/forums/index.php?showtopic=13525&hl=

 

where to go after blobbies

http://www.hash.com/forums/index.php?act=A...e=post&id=96562

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