sprockets Perpendicular Normals gear brown shoe Purple Dinosaurs Yellow Duck tangerines Duplicator Wizard
sprockets
Recent Posts | Unread Content | Previous Banner Topics
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Having finished me third BB storyboard, I decided to do some animation. I started by giving BB some eyebrows, reducing the sharpness on her cheeks and giving her a proper join on her neckline. What do you Hashers think?

 

I have also notice an anomally under her right eye. There is a 5-point patch there and it normal is pointing in the right direction (as on the other side), but whereas it renders fine in model mode it doesn't when I drop it in a choreography with lights. I get that shadow artifact…

 

I am using AM 11.1e on the PC.

Face_Lift.jpg

  • Replies 2
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Posted Images

Posted
Nice model, like the teeth and the swetter

 

Thanx m8, but that's no sweater… that's Bear Fur :D

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...