BitShuffler Posted March 12, 2005 Posted March 12, 2005 I used to use Auran Jet but now I'm looking at changing over to Ogre. I have found them to be both excellent engines. However Ogre is free whereas Jet is free for non commercial use. Ogre supplies source code whereas Jet does not. Unfortunately if I want to use animation master I have to write another exporter by the look of things. I wrote one for Jet a few years ago, and I have to say that the API on Hash's side was very nice to use. It was about a week's programming that would have been better spent on my game however. Have you designed a game that you want to implement? In some respects (but much less so these days than in years past) that can dictate your choice of engine. (eg are you targetting pc, mac, linux, web, pda, mobile phones etc, what style do you want to use, do you need good multi-user / networking support) Quote
fafnir312 Posted April 5, 2005 Posted April 5, 2005 Torque2D http://www.garagegames.com/products/62 Torque Game Engine http://www.garagegames.com/products/1 Quote
gschumsky Posted April 8, 2005 Posted April 8, 2005 Btw, should anyone be interested in creating side scrollers, whether side on or top down (these are still very popular too, as well as fun), then I suggest you try and even buy (cheap) Sprite Studioby Spritec Software. Although it only runs on OSX, it does output applications for Mac and Windows. This is an extremely powerful piece of software, created by one guy who is a genius. You can make games, desktop apps (widgets), screen savers, animated desktop characters that go to your mouse or walk about randomly, etc. etc. I could go on an on about this. This has to be the coolest piece of software next to AM. You really have to see it to believe it. Really. Greg Quote
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