jamagica Posted January 10, 2005 Posted January 10, 2005 I just made another model for fun and am having a problem with heirchy (or however you spell it) The pics are posted below of the bone's points and the actual PWS display....My problem is I want to create a bone that makes both the eye and the thigh move forward, the the end point is facing down, so how would I do this? I know what you're thinking. Use fall off..for some reason, even if I hide everything but the eye, the fall off still effects the leg a bit..So, in conclusion, I want the "thigh" bone to control the eye and the thigh, along with the eye control the eye, lol EDIT: The leg isn't connected to the eye, just so you know Quote
jamagica Posted January 10, 2005 Author Posted January 10, 2005 Isn't there some sort of constraint in which if I translate the parent of the calf bone, the calf bone won't move? It's not translate limits... Quote
starwarsguy Posted January 10, 2005 Posted January 10, 2005 I don't really understand the problem too well... Sorry. Quote
jamagica Posted January 10, 2005 Author Posted January 10, 2005 Alright..sorry..I'm not explaining well enough..basically, I think I set up the bones wrong for this model..When I TRANSLATE the thigh bone I don't want the calf bone to move. Quote
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