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Showing results for tags 'actions'.
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Been using AM for more than just a few yrs. and still having trouble understanding action blending. Does the blending function mean how it blends with previous or next actions? I understand the transition to next action when you have a gap from one to another but doesn't have anything to do with the blending directly, right? Been trying to match the end of a saved action with a chor. action (just one lousy arm) and thought that just entering the rotation numbers from the position in the chor. into the last keyframe of the saved action would work but just whacked everything out. Been trying to duplicate the problem in a smaller chor. file but can't even get that to work. Hope this jibberish is making sense to someone. Is anyone gonna be at the Live answer time tomorrow?
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Got a character constrained to a path-when it reaches the end of the path I want to have it sit down but when I add keyframes it makes a keyframe at frame 1 of the chor. - wiping out all the previous animation for that joint. I know chor. animations take priority over actions but isn't there a way to BLEND the two?? Thanks in advance.
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Hi! I tried an action with my overly complex character models last night and the action worked differently in the chor. The Torso control bone key frame gets dropped. There are no key frames on this bone in the chor. Can you think of anything I'm missing or anything I can check? Thanks, Rusty PS: Note the head is attached in the chor.